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| Call for Papers |
Evolutionary computation (EC) and multi-agent systems and simulation (MASS) both involve populations of agents. EC is a learning technique by which a population of individual agents adapt according to the selection pressures exerted by an environment; MASS seeks to understand how to coordinate the actions of a population of (possibly selfish) autonomous agents that share an environment so that some outcome is achieved. Both EC and MASS have top-down and bottom-up features. For example, some aspects of multi-agent system engineering (e.g., mechanism design) are concerned with how top-down structure can constrain or influence individual decisions. Similarly, most work in EC is concerned with how to engineer selective pressures to drive the evolution of individual behavior towards some desired goal. Multi-agent simulation (also called agent-based modeling) addresses the bottom-up issue of how collective behavior emerges from individual action. Likewise, the study of evolutionary dynamics within EC (for example in coevolution) often considers how population-level phenomena emerge from individual-level interactions. Thus, at a high level, we may view EC and MASS as examining and utilizing analogous processes. It is therefore natural to consider how knowledge gained within EC may be relevant to MASS, and vice versa; indeed, applications and techniques from one field have often made use of technologies and algorithms from the other field. Studying EC and MASS in combination is warranted and has the potential to contribute to both fields.
The EcoMASS workshop welcomes original submissions on all aspects of Evolutionary Computation and Multi-Agent Systems and Simulation, which include (but are not limited to) the following topics and themes:
More information to follow.
| Workshop Format |
ECoMASS will be a half-day workshop, from 8am to 12:10pm on Saturday July 7.
Schedule:
8:00 - 8:10 Introduction to the Workshop
8:10 - 8:35 Evolving Strategies for Games (Sevan G. Ficici)
8:35 - 9:00 Learning and exploiting knowledge in multi-agent task allocation problems (Adam Campbell and Annie S. Wu)
9:00 - 9:25 Agent-Environment Interaction in a Mutli-Agent System: A Formal Model (Gamma Bel-Enguix and M. Dolores Jimenez-Lopez)
9:25 - 9:50 Evolutionary Benefits of Evolvable Component Integration (David Malkin and R. Beau Lotto)
9:50 - 10:20 Coffee Break
10:20 - 10:45 A Framework for Combining Agent-Based Simulation and EC (Bill Rand)
10:45 - 11:10 INVITED TALK: The NERO Game (Kenneth Stanley)
11:10 - 11:35 INVITED TALK: Evolving Multi-Agent Systems (Kagan Tumer)
11:35 - 12:05 Closing Discussion
| Important Dates |
Workshop: 7 July, 2007.
See GECCO 2007 website for complete details.
| Program Committee |
Workshop Chairs
Program Committee
| Rev Date: July 2, 2007 |